Something I have wanted to do for a long time is create a development diary whilst making a video game. And when I say a diary I mean something public, like a blog, where people can post comments during the development so that, hopefully, the game will turn out much better.
Now that I have a blog, and I have an idea for a game, I have decided to give the development diary a go. I haven’t got a clue how interesting it will be for people to read but I’m going to try anyway.
It will start with a design document, something that is new to me. Before this I have always ‘freestyled’ my game development – everything has been made up as I go along. I figure if I’m gong to do everything publicly I should try and do it the proper way so the first thing is some sort of design outline.
I know what sort of game it’s going to be and have already started creating it, by the time the design docs are out of the way there should be something reasonable to look at and, possibly, play. All the games I’ve made previously have been kept very private until I consider them to be worth looking at so it will be interesting getting feedback early on. Hopefully you, my loyal readers, will help shape the game into something great 🙂
Was it good/ useful/ a load of old rubbish? Let me know on Mastodon, or BlueSky (or Twitter X if you must).
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Thanks for reading. I'd really appreciate it if you'd link to this page if you mention it in your newsletter or on your blog.